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Mobile Game UI - Code of War

Creating UI for mobile games has its own specific features that differs from the desktop application, like a keeping up a specific dimension. It's necessary to consider smartphone's displays gabarits. They have less space than desktop monitors.
According to design document game has a simple and modest style, so I try to keep this tendence in UI.
Moreover I afford to implement some grunge splash elements as a way to make an accent on important parts of the interface (game-mechanics point of view)

Splash screen

Splash screen

Main menu

Main menu

Shop

Shop

Weapon shop

Weapon shop

Select battle mode

Select battle mode

Select map

Select map

Battle UI

Battle UI

Statistics

Statistics